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@  Unclius : (25 August 2016 - 01:44 PM)

With even greater power comes greater responsibility. You're weekly quota of Rebecca Black references is now 10 instead of one.

@  (W) AIRCAV : (25 August 2016 - 06:52 AM)

Welcome welcome Barney626

@  Redi : (25 August 2016 - 06:27 AM)

Welcome along to the Team Barney626 :D

@  Blucas : (24 August 2016 - 02:29 PM)

@Unclius http://s2.quickmeme....9b40adc271e.jpg ;)

@  Unclius : (24 August 2016 - 02:13 PM)

And with that power, don't forget to post Rebecca Black every Friday.

@  Warped : (23 August 2016 - 06:45 PM)

@Aintence With great power comes great responsibility.

@  Aintence : (23 August 2016 - 02:51 PM)

yay finally i can talk in shoutbox. Hi everyone!

@  Zatley : (21 August 2016 - 10:42 PM)

Rendering new video ^_^

@  Arppa : (21 August 2016 - 04:14 PM)

me too, had one of my best multiplayer experiences on early days of DayZ (:D) and this is coming from a guy who has played online games from 1997 or so.

@  Ali Shaheed... : (21 August 2016 - 03:52 PM)

i miss arma 2 overpoch

@  Matt76 : (21 August 2016 - 09:06 AM)

has a report been made on the forums with times etc ?

@  ProjectTakeOver : (21 August 2016 - 08:19 AM)

@Matt76 is a rollback needed for exile us?

@  Matt76 : (21 August 2016 - 08:04 AM)

Avenge Camel is correct. :P

@  Aveng : (21 August 2016 - 06:09 AM)

j.camel get your 2016 butt out of here let the vets talk

@  J. Camel : (21 August 2016 - 06:07 AM)

you can say what you want but when a mod comes on and says the same thing, you will get it.

@  Aveng : (21 August 2016 - 06:06 AM)

boy i dont see mod on your name tag last time i checked

@  Aveng : (21 August 2016 - 06:05 AM)

who asked you

@  J. Camel : (21 August 2016 - 06:04 AM)

record and player report, there is nobody on right now and shout box wont do anything.

@  Aveng : (21 August 2016 - 06:04 AM)

yeah they just killed everyone before the server restarted

@  ProjectTakeOver : (21 August 2016 - 06:02 AM)

hacker on exile US


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CCG Team

Welcome To Custom Combat Gaming!

Mod Updates

  • Today there are some updates being pushed to various mods. The mods are, @a2op, @ccg, @TornZZ, and @ASDG_JR
     
    @CCG - Fix for memory errors, by removing the lobby skip feature that was recently introduced.
     
    @TornZ2 - General bug fixes.
     
    @a2op - Lighting and building quality of life improvements. The bench blocking access the the south barracks on the North West Air field is gone. - THIS IS A BIG DOWNLOAD!
     
    @ASDG_JR - Adds in Apex scope compatibility with all existing weapons.
     
    To play on CCG's server you will need to check you are running the most recent version of the mods, this can be done by going to the settings tab of your desired launcher (CCG/A3Launcher) and pressing the verify option, please remember this may need to be done once or twice. If it seems like the verification/download process has happened to quickly, it probably has, so again i repeat, please click the verify option again.
     
    While we are aware these are rather large updates, they are necessary and will improve your playing experience.
     
    More information will be posted here: http://customcombatg...06-mod-updates/
     
    Thank you for taking the time to read this post.

DevilDogGamer - Back to his roots (and ours)

Satisfying Headshots

  • Exploding Heads

     

     

     

     

    Now in Exile

     

     

     

     

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Frankie and PsiSyndicate

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Exile Changes Going Live Tonight

  • Exile Changes Going Live Soon

     

    New Zombies and bigger Zombie Dogs have been added to the Dev Servers (This went in last night). 
     
    Removed Bicycles from all servers, due to how silly it was that they could take out a Strider.
     
    Removed Hummer Ambulance and the 2 variations of the UAZ from the spawned in vehicles each restart. (They sold for a little too much, just for a freebie).
     
    Numbers of non Persistent vehicles tweaked.
     
    Re position of Mission announcements (Top Right Now).
     
    Capture Points and Missions should not be spawning near spawn points anymore, Speaking of spawn points, 2 more added to Cherno, Nizhnoye and Kamyshovo.
     
    1 All new mission "Irradiated Cargo", Take out the AI and destroy the Radiation device to clear the contaminated area (GAS MASKS advised).
     
    Removed Fog, will be less graphical glitches.
     
    Removed TWS Scopes from Missions, these and Nightstalkers will be totally removed in the near future.
     
    Several Buildings you can now shoot through glass. 
     

     

    Keep an eye on the new change log for future updateshttp://customcombatg...ers-change-log/

New Launcher!

  • We have updated the CCG Launcher, it is now a custom version of A3Launcher. It is much more efficient at downloading mods and will use Steam Workshop for ARMA 3.

     

    The old launcher will be left running for a few days just in case.

     

    CLICK HERE TO DOWNLOAD

     

    Please post issues here: http://customcombatg...auncher-issues/

     

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Munchie Games - Coming Soon

CCG Exile Player Web Portal

  • CCG Exile Player Web Portal 

     

    Always loosing your pin codes?

    Cant remember where you logged out?

    How many times have i died in Chernarus?

     

    Then we have the answer for you !

     

    Click this LINK to find out more information

     

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