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@  Warped : (22 August 2017 - 05:32 AM)

I got to be in the path of the total eclipse of the sun. If anyone every has a chance, DO IT. I wont be missing a single one from now on, even if i have to fly.

@  clipper11 : (19 August 2017 - 01:11 PM)

scrub that

@  clipper11 : (19 August 2017 - 01:09 PM)

all but 2

@  clipper11 : (19 August 2017 - 01:09 PM)

all severs down

@  Matt76 : (15 August 2017 - 08:54 PM)

a new wasteland mission later on tonight http://customcombatg...st-apex/page-11

@  Major_lag : (13 August 2017 - 10:30 PM)

When you log into exile, Ralium, it displays what is new

@  Ralium : (13 August 2017 - 07:44 PM)

Please post patch nodes on exile i see hardware store sell alarm system and radar is working again.

@  torndeco : (13 August 2017 - 05:58 PM)

Small CCG Mod Update for Exile Servers

@  Matt76 : (12 August 2017 - 10:54 AM)

Boom ! Malden Wasteland is the highest ranked Arma 3 server we've ever had #24 :o

@  Arppa : (11 August 2017 - 04:27 PM)

humanitarian ops and cluster mines, I love the contradiction there :D

@  Matt76 : (10 August 2017 - 07:45 PM)

EOD vests and cluster mines :0

@  Barney626 : (10 August 2017 - 05:33 PM)

'Orange' DLC finally revealed... https://www.youtube....h?v=DwU0Hnch_28

@  torndeco : (08 August 2017 - 08:38 PM)

Same for Exile Servers.
Note: If you are using profile branch on steam. You will need to switch back to normal, untill next perf build is released.

@  Matt76 : (08 August 2017 - 08:25 PM)

Arma 3 update just out 1.74 for all wasteland players close steam and re-open etc

@  Matt76 : (07 August 2017 - 03:46 PM)

a few more updates for Exile from the goblins in the back room :) http://customcombatg...e-2#entry153695

@  Arppa : (07 August 2017 - 08:36 AM)

Oh, didnt know that, so no A4 before 2030 at earliest :D

@  Joní : (06 August 2017 - 12:59 PM)

@Arppa, I wouldnt hold ya out any hopes for it soon, they gonna be using the DayZ Stand Alone Engine for Arma 4... And fuck knows when SA will be finished. ;-)

@  Arppa : (06 August 2017 - 09:01 AM)

I wonder when BI announces Arma 4 :y Kinda bored to A3 already

@  Matt76 : (05 August 2017 - 11:18 AM)

Updated exile change log http://customcombatg...e-2#entry153695

@  Major_lag : (05 August 2017 - 12:44 AM)

The update was probably them re-enabling flag stealing from the safe changes


Photo

Batch file to run Exile.


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9 replies to this topic

#1
AIRCAV

AIRCAV
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::==============================================================================================================
:: Batch file to run Arma 3 with required mods for CCG Exile server.  See: http://customcombatgaming.com
:: Usual disclaimer; use / edit at your own risk. User should edit or check lines: 15,20,23,28,31 and 33.  
:: Pay attention to directions for each parameter.  Their structure varies. Variable names are capitalized
:: Double colons in a batch file are commented lines.  Use e.g. Notepad++ for nice highlighting of .bat files
::
:: 06/26/2016 Updated to include %MODPATH% - allows management of mods by e.g. CCG launcher
:: 06/04/2016 Updated for CCG launcher managed mod-files & Arma 3 v1.60 version of exile / mods.
::                                                                                                       Aircav
::==============================================================================================================
:: run quietly(but a CMD window will still pop up, with BE update status)
:: @echo off
::============================= Local Machine Config ===========================================================
:: set game folder path- *user should edit this*; no quotes needed. Do not include trailing \ on path
set ARMA3PATH=g:\Games\SteamLibrary\SteamApps\common\Arma 3
:: set mod folder path- *user should edit this*; use if any mods are managed via (e.g. A3 or CCG) launcher;
:: leave blank (no quotes) if mods are insde Arma 3 directory; No quotes!!! Include trailing \ on path !!!
:: e.g.
::set MODPATH=g:\Games\SteamLibrary\SteamApps\common\Mods\
set MODPATH=
:: required mods- *user should edit this*; does not check for any updates/versioning. Separated with ;%MODPATH%
:: list below is for Exile mod. No quotes, no slashes.
set MODS=%MODPATH%@ccg;%MODPATH%@Exile;%MODPATH%@ASDG_JR;%MODPATH%@HVP;%MODPATH%@NIArsenal;%MODPATH%@a2op
:: Number threads, CPUs, RAM available - *user should edit this* (or leave it blank). No quotes needed
:: e.g.
:: set CPUPARAMS=-exThreads=7 -cpuCount=6 -maxVRAM=2049 -malloc=system -maxMEM=11777 -enableHT
:: Generic setup (use defaults)
set CPUPARAMS=
::============================= Server IP & Port ==============================================
:: server IP (this is CCG US Exile) - user might need to edit this
set IP=198.27.75.60
:: Connect to this port - user might need to edit this if CCG change it in the future
set PORT=2302
::===============================================================================================================
:: User should not need to edit anything below this line
::===============================================================================================================
:: Should help the game to load faster; no quotes
set GENERICPARAMS=-nosplash -skipintro -nologs -nopause -world=empty
:: arma executable with battleye. Arma updates are not checked
set ARMA3EXE=arma3battleye.exe
:: check for BE updates first then run arma with most up to date BE.  Could conceivably cause problems if server
:: version isn't up to date.
set BESWITCHES=2 1
:: all set up, now run it all
start "" "%ARMA3PATH%\%ARMA3EXE%" %BESWITCHES% %GENERICPARAMS% %CPUPARAMS% -mod=%MODS% -connect=%IP% -port=%PORT%
:: after client arma window is closed, kill floating CMD window
@exit


Edited by AIRCAV, 26 June 2016 - 09:51 PM.

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#2
AIRCAV

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Save the text in the window above to a .bat file; name it appropriately. Mine sits on my desktop. Open the file in your favourite text editor; modify / check lines 11, 17, 22, 24.

Hope this helps,

Cav.

Edited by AIRCAV, 20 February 2016 - 11:29 PM.

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#3
Warped

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Nice. I always liked using batch files for Arma 2. Just made things quicker. I tried to get a file to run for A3 but it failed on the first attempt and then i got lazy and just never tried again  :doh:



#4
AIRCAV

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Cleaned up layout a little; variable names are now all capitalized; lower case text is either user-entered data for path names, or batch file commands.



#5
AIRCAV

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Updated:  added a parameter to account for mods not being in the Arma 3 directory.  Updated the mod list for v1.60+ exile mods.

 

Cav



#6
Drizzt

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Hmm, it doesn't work for me, I connect to the server and then I get thrown to main menu with no message.

 

@echo off
set ARMA3PATH=C:\Program Files (x86)\Steam\steamapps\common\Arma 3
set MODPATH=C:\Users\suckmy\Documents\mods
set MODS=%MODPATH%@ccg;%MODPATH%@Exile;%MODPATH%@ASDG_JR;%MODPATH%@HVP;%MODPATH%@NIArsenal;%MODPATH%@a2op;%MODPATH%@Esseker;%MODPATH%@Tornz2
set CPUPARAMS=-exThreads=8 -cpuCount=4 -maxVRAM=2048 -malloc=system -maxMEM=12288 -enableHT
set IP=185.38.151.47
set PORT=2312
set GENERICPARAMS=-nosplash -skipintro -nologs -nopause -world=empty
set ARMA3EXE=arma3battleye.exe
set BESWITCHES=2 1
start "" "%ARMA3PATH%\%ARMA3EXE%" %BESWITCHES% %GENERICPARAMS% %CPUPARAMS% -mod=%MODS% -connect=%IP% -port=%PORT%
@exit

 

*edit

I tried running CCG US Exile with the same bat and there I got a kick message.


Edited by Drizzt, 27 June 2016 - 05:52 PM.


#7
Michael

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Use a launcher...

Sent from my SM-G920F using Tapatalk

3e1e824af5.png


#8
AIRCAV

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Modpath needs to end with a \

Try the echo trick for debugging.

Cav
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#9
Drizzt

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I added "\" in front of modpath and arma3 path and I'm in! :D

I can join the server and a few seconds - minute later I get kicked >:(

 

Launcher nonbeliever conspiracy? Fess up Michael :D


Edited by Drizzt, 27 June 2016 - 10:08 PM.


#10
AIRCAV

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The \ character should be at the right hand end of your mod path string.

Arma path does not need to have the \ character added at the end.

If you had kept the comments, you'd be able to read these instructions. That's why they were there. Deleting them, not smart.

Cav




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