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@  Lepa : (21 January 2018 - 08:43 PM)

https://www.youtube.com/watch?v=u_aLESDql1U

@  Hatrious : (21 January 2018 - 07:22 PM)

Yes! Im poor again. :)

@  Matt76 : (21 January 2018 - 07:09 PM)

dealt with...

@  Hatrious : (21 January 2018 - 06:56 PM)

Hackers dropping billions of $ on Stratis.

@  Hatrious : (21 January 2018 - 06:55 PM)

Battleeye kicking me and others on Wasteland Stratis, Tanoa working fine.

@  Hatrious : (21 January 2018 - 06:43 PM)

https://imgur.com/a/mV53S Check money.

@  maca134 : (20 January 2018 - 08:36 PM)

Server databases fixed. Last paid times have been set to today, so no based should be effected.

@  maca134 : (19 January 2018 - 05:53 PM)

Working on the 2 exile servers which are lock, will be fixed soon

@  Major_lag : (18 January 2018 - 09:22 PM)

Chernarus EU has been locked most of the day today. Just wondering if this is intentional?

@  Major_lag : (14 January 2018 - 01:41 AM)

O.o

@  TheLag : (13 January 2018 - 10:14 AM)

:D

@  Samsonite : (11 January 2018 - 02:26 PM)

Almost https://youtu.be/kfVsfOSbJY0, everybody!

@  HaMarco : (09 January 2018 - 06:19 PM)

Anyone else having issues getting on Frankies Tanoa 2?

@  TheLag : (06 January 2018 - 12:06 PM)

@Matt76 How's servers CPU load after installing KB4056892?

@  TheLag : (05 January 2018 - 12:13 AM)

Sweet! Private storage really needed to be increased. Thanks.

@  Matt76 : (01 January 2018 - 07:14 PM)

a few changes & fixes by A3 Wasteland http://customcombatg...st-apex/page-13

@  TheLag : (01 January 2018 - 10:01 AM)

https://youtu.be/f8HtmFtGSQo (not Rebeca Black this time :P )

@  TheLag : (01 January 2018 - 09:17 AM)

Happy New Year Arma fans!

@  Major_lag : (31 December 2017 - 10:57 PM)

Seems like more server issues for exile

@  Blucas : (31 December 2017 - 02:07 AM)

@Rainbow Dash Nice :D


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New feature requests / Ideas


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842 replies to this topic

#661
DanL

DanL
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Please guys vote in the poll I created in this forum (created a thread there). I am curious how many players would prefer 1st person Tanoa... (or 3rd person, or just 1st Person Malden) but what's going on currently is lame (players camping missions behind walls, looking around in 3rd person)


Edited by DanielNL, 27 September 2017 - 02:29 AM.


#662
Matt76

Matt76

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No not touched beacons they haven't changed in a long time

b_560_95_1.png

 

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#663
StrubbO

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Maybe u can set the parachute-open-high down, pls?



#664
Matt76

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Maybe u can set the parachute-open-high down, pls?


Higher or lower?

b_560_95_1.png

 

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#665
andi

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What about mortars matt?

#666
Matt76

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What about mortars matt?


What about them?

b_560_95_1.png

 

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#667
andi

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Do u plan to make them rearmable?

#668
Matt76

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Do u plan to make them rearmable?

if i did they would become a problem on the server very quickly


b_560_95_1.png

 

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#669
andi

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Hmm did u consider lowering the price on them? Or more ammo

#670
andi

andi
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Hmm did u consider lowering the price on them? Or more ammo .
Edit: sorry for double post

Edited by andi, 30 September 2017 - 10:23 AM.


#671
Matt76

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I did recently increase the ammo about a month ago so at this stage I have no plans to change the set up at the moment I'm afraid

b_560_95_1.png

 

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#672
Matt76

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Is there a benefit to players when purchasing vehicles that the buyer is automatically moved to the drivers position of the vehicle whilst the vehicle is locked??

 

i have on my test server rigged it up to do this, needs a bit more testing but should be fine. 


b_560_95_1.png

 

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#673
Tim Markwardt

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Is there a benefit to players when purchasing vehicles that the buyer is automatically moved to the drivers position of the vehicle whilst the vehicle is locked??

 

i have on my test server rigged it up to do this, needs a bit more testing but should be fine. 

I think it's a huge benefit especially if the player is buying heavy armored vehicles. Imagine fighting someone, then seeing him fleeing into a vehicle store and not being able to do anything after to prevent him from getting (into) the tank. (Implying you don't have a AT-Launcher.


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#674
Matt76

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It will also reduce the times team mates are trolled/killed after purchasing a vehicle.

Anyhow I've dropped this in so will be live in 30mins
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b_560_95_1.png

 

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#675
Barney626

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I think it's a huge benefit especially if the player is buying heavy armored vehicles. Imagine fighting someone, then seeing him fleeing into a vehicle store and not being able to do anything after to prevent him from getting (into) the tank. (Implying you don't have a AT-Launcher.

 

Don't let them flee to the vehicle store then  :P



#676
Tim Markwardt

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It will also reduce the times team mates are trolled/killed after purchasing a vehicle.

Anyhow I've dropped this in so will be live in 30mins

Yeah I think that's the more important part.

 

Don't let them flee to the vehicle store then  :P

Seems like this is the way to go form now on ;)



#677
andi

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It would be awesome if youd make 3hours daytime and last hour night time.



#678
Matt76

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It would be awesome if youd make 3hours daytime and last hour night time.


You have to admit though arma 3 dusk is very atmospheric :)

 

abe15d6122.jpg


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b_560_95_1.png

 

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#679
andi

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indeed. Another idea : make time pass faster so we get like day-night-day until restart


Edited by andi, 03 October 2017 - 06:37 PM.


#680
Tim Markwardt

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indeed. Another idea : make time pass faster so we get like day-night-day until restart

Oh I dont know, the fact you can fight with constant daylight kind of makes this server special (and imo better) than all the other Wasteland server that do have day/night shift.


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