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@  Blucas : (25 March 2017 - 08:58 PM)

Small update pushed to the exile servers tonight - http://customcombatg...e-2#entry150597

@  Barney626 : (25 March 2017 - 06:42 PM)

Servers are down for an update. No ETA on when they will be back up.

@  Matt76 : (25 March 2017 - 12:47 PM)

less content/objects/players = more performance, that's Arma 101

@  Arppa : (25 March 2017 - 12:36 PM)

Well, I recall having steady 50, but it wasnt on CCG, just ordinary tanoa exile server without zeds

@  TheLag : (25 March 2017 - 12:22 PM)

And i find it hard to believe that you had steady 50FPS prior this update. Mine GTX970 and GTX980Ti couldn't do that. On full server i used to have 30-40FPS. In jungle and near ocean it could achieve 50FPS but i wouldn't call that "steady".

@  TheLag : (25 March 2017 - 12:19 PM)

Try setting -maxVram=3584 or even lower to see if it helps.

@  Arppa : (25 March 2017 - 12:15 PM)

yeah, pretty ridiculous tho that 4yrs old game would need 6 or 8gb GPUs

@  Matt76 : (25 March 2017 - 12:01 PM)

Smaller map, sub 4gb seems to cause issues is the feedback I've seen so far

@  Arppa : (25 March 2017 - 11:27 AM)

played namalsk today with ~80fps tho

@  Arppa : (25 March 2017 - 11:24 AM)

yeah, well, 3,5 (GTX970)

@  Matt76 : (25 March 2017 - 09:45 AM)

4gb graphics card?

@  Arppa : (25 March 2017 - 08:03 AM)

great update from BI, used to get 50fps steady on Tanoa Exile servers, now struggling with 30fps :(

@  maman : (25 March 2017 - 02:07 AM)

What is going on with the US server ?

@  Matt76 : (23 March 2017 - 04:20 PM)

Totally agree chap

@  TheLag : (23 March 2017 - 04:11 PM)

I'm not interested in jets DLC, but new terrain, tanks and clothing are really welcome. And hopefully they will nerf jet radars a bit.

@  Matt76 : (23 March 2017 - 07:48 AM)

meh i've slept on it......

@  TheLag : (23 March 2017 - 01:22 AM)

Thanks Barney, cool stuff coming to Arma!
Matt76, perhaps that's even better, we'll see how it goes :)

@  Matt76 : (22 March 2017 - 08:09 PM)

WillTown currently playing on Wasteland Tanoa thinks that it's bullshit to have subscriber slots, well WillTown without it you wouldn't have a CCG wasteland server to play on!?... is it me?.

@  Barney626 : (22 March 2017 - 03:34 PM)

Info on the new jets DLC: https://www.youtube....h?v=C9bCFJ5z1vk

@  Warped : (20 March 2017 - 10:11 PM)

Exile players, please read! http://customcombatg...ing-the-update/


Photo

Weapons On Back Reveal Position


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4 replies to this topic

#1
SoloPopo

SoloPopo
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I've noticed while playing on Frankie's Tanoa US that some weapons are placed very high on player's backs. Things like shovels, sledge hammers, and sniper rifles stick so high above player's heads that they are likely to give away their position. Some items I will deliberately avoid because of the fear of being recognized more quickly. I'm not sure if this can be fixed, but I thought it was worth mentioning. Below I've linked a few images showing what I mean. 

 

https://imgur.com/a/TUnGa


Edited by SoloPopo, 23 December 2016 - 06:50 PM.


#2
Tennents

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I'm 99 percent sure this is an ARMA game thing which cant be fixed by scripts. I think it just has to be taken as a consequence of deciding to use this weapons system.



#3
Classed

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Put that shit in your bagpack or don't carry it. Simple (Shovels, Sledge's and Axes can be stored in bagpacks and brought out when needed)


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#4
Warped

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Its a big ass gun, of course its going to stick up over your shoulder.

 

My solutions, carry your gun rather than put it on your back, crouch lower when moving, or just use a pistol 100% of the time. No one will see that poking up from your back.



#5
SoloPopo

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Its a big ass gun, of course its going to stick up over your shoulder.

 

My solutions, carry your gun rather than put it on your back, crouch lower when moving, or just use a pistol 100% of the time. No one will see that poking up from your back.

 

I get that, but it seems like the placement is a little higher than it would be if a person were actually to carry these things on their backs. It actually looks a little silly just how high they point up. I don't mean to seek assistance, although I do appreciate it. I just mean to bring it to light in the off chance anyone cares enough to try to change it. It's pretty minor after all. I hold big weapons in my hands when I dont want them sticking up, and I don't carry back items as loot in popular areas. Ghillie suits get the job done as well. 

 

 

I'm 99 percent sure this is an ARMA game thing which cant be fixed by scripts. I think it just has to be taken as a consequence of deciding to use this weapons system.

 
 
I was worried about that :/

Edited by SoloPopo, 03 January 2017 - 02:31 AM.





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