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@  Warped : (22 August 2017 - 05:32 AM)

I got to be in the path of the total eclipse of the sun. If anyone every has a chance, DO IT. I wont be missing a single one from now on, even if i have to fly.

@  clipper11 : (19 August 2017 - 01:11 PM)

scrub that

@  clipper11 : (19 August 2017 - 01:09 PM)

all but 2

@  clipper11 : (19 August 2017 - 01:09 PM)

all severs down

@  Matt76 : (15 August 2017 - 08:54 PM)

a new wasteland mission later on tonight http://customcombatg...st-apex/page-11

@  Major_lag : (13 August 2017 - 10:30 PM)

When you log into exile, Ralium, it displays what is new

@  Ralium : (13 August 2017 - 07:44 PM)

Please post patch nodes on exile i see hardware store sell alarm system and radar is working again.

@  torndeco : (13 August 2017 - 05:58 PM)

Small CCG Mod Update for Exile Servers

@  Matt76 : (12 August 2017 - 10:54 AM)

Boom ! Malden Wasteland is the highest ranked Arma 3 server we've ever had #24 :o

@  Arppa : (11 August 2017 - 04:27 PM)

humanitarian ops and cluster mines, I love the contradiction there :D

@  Matt76 : (10 August 2017 - 07:45 PM)

EOD vests and cluster mines :0

@  Barney626 : (10 August 2017 - 05:33 PM)

'Orange' DLC finally revealed... https://www.youtube....h?v=DwU0Hnch_28

@  torndeco : (08 August 2017 - 08:38 PM)

Same for Exile Servers.
Note: If you are using profile branch on steam. You will need to switch back to normal, untill next perf build is released.

@  Matt76 : (08 August 2017 - 08:25 PM)

Arma 3 update just out 1.74 for all wasteland players close steam and re-open etc

@  Matt76 : (07 August 2017 - 03:46 PM)

a few more updates for Exile from the goblins in the back room :) http://customcombatg...e-2#entry153695

@  Arppa : (07 August 2017 - 08:36 AM)

Oh, didnt know that, so no A4 before 2030 at earliest :D

@  Joní : (06 August 2017 - 12:59 PM)

@Arppa, I wouldnt hold ya out any hopes for it soon, they gonna be using the DayZ Stand Alone Engine for Arma 4... And fuck knows when SA will be finished. ;-)

@  Arppa : (06 August 2017 - 09:01 AM)

I wonder when BI announces Arma 4 :y Kinda bored to A3 already

@  Matt76 : (05 August 2017 - 11:18 AM)

Updated exile change log http://customcombatg...e-2#entry153695

@  Major_lag : (05 August 2017 - 12:44 AM)

The update was probably them re-enabling flag stealing from the safe changes


Photo

Weapons On Back Reveal Position


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4 replies to this topic

#1
SoloPopo

SoloPopo
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I've noticed while playing on Frankie's Tanoa US that some weapons are placed very high on player's backs. Things like shovels, sledge hammers, and sniper rifles stick so high above player's heads that they are likely to give away their position. Some items I will deliberately avoid because of the fear of being recognized more quickly. I'm not sure if this can be fixed, but I thought it was worth mentioning. Below I've linked a few images showing what I mean. 

 

https://imgur.com/a/TUnGa


Edited by SoloPopo, 23 December 2016 - 06:50 PM.


#2
Tennents

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I'm 99 percent sure this is an ARMA game thing which cant be fixed by scripts. I think it just has to be taken as a consequence of deciding to use this weapons system.



#3
Classed

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Put that shit in your bagpack or don't carry it. Simple (Shovels, Sledge's and Axes can be stored in bagpacks and brought out when needed)


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#4
Warped

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Its a big ass gun, of course its going to stick up over your shoulder.

 

My solutions, carry your gun rather than put it on your back, crouch lower when moving, or just use a pistol 100% of the time. No one will see that poking up from your back.



#5
SoloPopo

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Its a big ass gun, of course its going to stick up over your shoulder.

 

My solutions, carry your gun rather than put it on your back, crouch lower when moving, or just use a pistol 100% of the time. No one will see that poking up from your back.

 

I get that, but it seems like the placement is a little higher than it would be if a person were actually to carry these things on their backs. It actually looks a little silly just how high they point up. I don't mean to seek assistance, although I do appreciate it. I just mean to bring it to light in the off chance anyone cares enough to try to change it. It's pretty minor after all. I hold big weapons in my hands when I dont want them sticking up, and I don't carry back items as loot in popular areas. Ghillie suits get the job done as well. 

 

 

I'm 99 percent sure this is an ARMA game thing which cant be fixed by scripts. I think it just has to be taken as a consequence of deciding to use this weapons system.

 
 
I was worried about that :/

Edited by SoloPopo, 03 January 2017 - 02:31 AM.





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